Personal 3D Artwork illustration created for an Unreal Engine 5 contest from Pixellab.
The 3D artwork was developed by utilizing Unreal Engine 5 with the latest technologies including Kitbash3D, VDB ( Volume DataBase) Visual Effects and Path Tracer rendering.
For a full visual web showcase of the 3D artwork and various assets used please visit: www.motion2pixels.co.za/medieval-castle-under-siege-artwork

Medieval Castle Under Siege 3D Artwork final illustration rendered utilizing Path Tracer within Unreal Engine 5

Medieval Castle Under Siege native Lumen render in Unreal Engine

Medieval Castle Under Siege native Raytracing render in Unreal Engine

Medieval Castle Under Siege Detailed Lighting render in Unreal Engine








Various close up camera renders of the 3D scene







3D Assets of various Siege Machines utilized within the 3D scene









3D Assets of various Crusader Knights utilized within the 3D scene






3D Assets of various Saracen Soldiers utilized within the 3D scene



Various ideas gathered during the initial design phase contained within Moodboards to get an idea of the look & feel for the design